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Realms of Pugmire Tabletop RPG (A New Edition of Pugmire!)

Created by Onyx Path - Realms of Pugmire

A streamlined fantasy rules system with an evocative setting that's both family-friendly and deep enough to create compelling stories.

Latest Updates from Our Project:

Eddy's Design Diaries + Interview + Website Mentions
almost 2 years ago – Sat, Jan 28, 2023 at 06:13:30 AM

Hello Good Dogs!

SEVEN YEARS!

Did you know that TODAY is the seventh anniversary of the launch of the Kickstarter campaign for the original Pugmire RPG? Happy Seventh Anniversary, Pugmire! That was the first Onyx Path kickstarter campaign that I participated in - as a backer. Who knew seven years ago that I'd be helping the Onyx Path crew run their Realms of Pugmire campaign all of these years later?! What an odd and surprising journey it's been. And now I'm a dog!

I've got a big batch of Eddy's Design Diaries for you today! First, we're going to have a big video that a lot of people have been asking about - the evolution of Pugmire 1E to the new edition of Realms of Pugmire and how you'd convert characters from the original edition to the new one. And then all of the bits and bobs, including a website mention, and interview, and a handful of Eddy's quick Design Diary videos to check out.

 CONVERTING 1e to REALMS OF PUGMIRE

 WARGAMER posts about Realms of Pugmire

Hey! Neato! Our campaign got a mention on Wargamer.com! It's great to see the word spreading about this game and our campaign. 

INTERVIEW with Eddy Webb

Eddy talks about the new edition/evolution of the game with the Flames Rising website. Check it out for some insights into the game, and big thanks to Flames Rising for helping get the word out!

DESGIN Diaries (Quick Videos)

Leading up to the launch of the campaign, Eddy shared a series of quick (under three minute each) videos, discussing many of the bits and pieces around the creation of the game. Some of these topics were covered in the blogs he posted on the Onyx Path site, but this is another great way to get more info and it's always fun to see Eddy's passion and excitement about this game.

THE END of the OGL Issue

And... here are a few bits that deal with the whirlwind that was the 3 week OGL issue. The whole thing was like a massive storm that rolled in and is now gone, causing an amazing shakeup in public perception and then suddenly over. Even while the issue has now gone away (seriously... what a weird three weeks!), it was still a hot topic for a bit and hung like a dark cloud over many gaming projects. Here are a couple bits that dealt with the topic while it was ongoing, just to catch the flavor of the moment and will now be a snapshot of gaming in January 2023.

And covered on the latest episode of Onyx Path's weekly Onyx Pathcast. Episode 244: Realms of Pugmire and the OGL digs into 90s nostalgia before digging into the OGL issue and it's origins in the D20 movement and how that related to Pugmire 1e and the evolution to Onxy20 for Realms of Pugmire

CELEBRATE our first Fetch Goal

Oh yeah! We've unlocked our first Stretch Goal!

ACHIEVED! - At $32,000 in Funding - REDBUBBLE BARKER T-SHIRT A Realms of Pugmire-themed Kickstarter Backer shirt will be hosted on Onyx Path’s Redbubble store for a limited time. Only backers will be notified when the shirt becomes available for purchase.

Great job, everyone! Let's keep it going! Please continue to spread the word on your social media and in your social circles, and let's see how many more doggos we can get to join us for this project over the next four weeks!

#RealmsOfPugmire

The Ghostly Hound
almost 2 years ago – Fri, Jan 27, 2023 at 06:45:23 AM

The Ghostly Hound

“Ghosts? Pah!” Satyrini Papillion spat on the ground outside Grannie Sue’s Roadhouse, one of many bars in Riverwall. “I am not afraid of any ghosts!”

His friend, Rex Pyrenees, towered over him, his white fur and polished armor glistening in the bar’s torchlight that kept the dark evening at bay. “Your courage is not in question, Satyrini. However, the locals here do claim to have a ghost problem, and we should help them.”

The smaller papillion threw his paws into the air in exasperation. “How can we help with a problem that does not exist?” At Rex’s confused expression, Satyrini added, “Ghosts are not real, my large and sometimes gullible friend. The rodents you spoke to have taken you for, as they say, a ride.”

Rex crossed his arms, which clanked against his breastplate. “Do you doubt the reality of the servitors of the Unseen?”

Satyrini looked nervous at the sudden change in topic to religion. “Well, no, not doubt as such….”

“Good, because I would hate for you think the ancient enemy of dogs is, as you say, not real.”

The smaller dog paced back and forth in front of his companion, unconsciously smoothing down his white and sable fur. “But demons are different from ghosts, no? Just because one set of monsters exists, it does not follow that every horror you heard of as a puppy is also real.”

The pyrenees shrugged. “Ghosts are invisible. Thus, they are literally unseen. That’s good enough for me.”

“Good enough?!” Satyrini spluttered. After a moment, he stopped, as a horrible notion came to him. “Please tell me you didn’t hand over any plastic coins during this conversation.”

Now it was Rex’s turn to look unsure. His rubbed the back of his neck with his massive paw. “There… may have been a small contribution to the local orphanage fund. Just to help the poor mice who were homeless after it burned down from the ghost attack….”

Satyrini sighed and put his face into his paw. “And how, my dear, dense friend, were you planning to prove to the poor widows and orphans that we had successfully killed this invisible and so far entirely fictional ghost?”

The pyrenees shrugged again. He had learned over his time with Satyrini that shrugging was more effective than arguing when the smaller dog was worked up about something. In response, the papillion growled and resumed pacing, now picking at the azure and gold doublet he wore over his white silk shirt. “Did you at least get a description of said ghost?”

“I did.” Rex pulled a roll of parchment from his tabard. Satyrini always struggled reading the ex-guard’s atrocious handwriting, so he just flapped a paw at Rex, who unrolled it and read. “A large, glowing canine stalks the streets. It has fire in its mouth and blazing eyes that can see through the sins of….”

“Less poetry, Rex. Less poetry.”

Disappointed, Rex rolled the parchment back up. “It’s a large canine with fire powers.”

“So, not invisible.”

“Not when it’s attacking people, no.”

“Great,” Satyrini sighed. “I suppose when it appears I will simply ask it politely to stop killing people.”

Rex pulled the greatsword from the scabbard strapped across his back. “That is, of course, unless I kill it first.”

Satyrini stared to make another acerbic comment, when suddenly the night air was split by a deep, booming howl. It echoed strangely through the cobblestone streets, like the howl itself was stalking the night, looking for victims. Doors and windows all over Riverwall suddenly slammed shut at the noise, as the residents cowered in their homes, steadfastly ignoring anything happening outside. In the alley across from them, Rex could just make out a strange, ethereal glow.

The large dog smiled down at his friend. “Shall we dispatch this no longer fictional ghost?”

The papillion gulped loudly and slid the rapier out of his scabbard. “Why not? It’s for the good of the children, after all.”

FUNDED! And now Fetch Goals
almost 2 years ago – Thu, Jan 26, 2023 at 02:03:12 PM

Hello Good Dogs!

You deserve a treat! 

Because working together, we helped fund the ongoing development and creation of the Realms of Pugmire PDF, hardcover book, and deluxe limited edition!

WE DID IT!

What a great way to start off the year! 

But let's not rest on our tails just yet - there's a whole month four whole weeks of campaign ahead of us, so let's see if we can maybe add another option or two, maybe introduce some new content and rewards, and celebrate some milestones along the way.

Of course, I'm talking about Fetch - I mean STRETCH GOALS!

We'll start with a classic Onyx Path celebration! Who doesn't want some new options for their wardrobe!

At $32,000 in Funding - REDBUBBLE BARKER T-SHIRT A Realms of Pugmire-themed Kickstarter Backer shirt will be hosted on Onyx Path’s Redbubble store for a limited time. Only backers will be notified when the shirt becomes available for purchase.

And once we've celebrated our campaign with some cool new threads, let's get a new Add On option to help out our Guides...

At $35,000 in Funding - NEW ADD ON: GUIDE SCREEN - A three-panel Guide Reference Screen with charts and information for running a Realms of Pugmire game will be created and offered as an Add On to the hardcover reward tiers for +$25.

OK, good dogs! We've got our tasks laid out ahead of us! Now to begin our ongoing mission for this campaign.

Oh yeah - and since we've funded our project, it's time to update my campaign avatar!

Great job, doggos! Let's keep at it!

#RealmsOfPugmire

See and Hear the Game in Action!
almost 2 years ago – Thu, Jan 26, 2023 at 04:12:23 AM

Hello Good Dogs,

We're SO CLOSE to funding this project! Just a few more dogs needed to join our pack and we'll reach our target!

I'm still getting e-mails from Curious Cats and potential backers wondering about this edition of the game and how the evolution of the setting and rules is presented in Realms of Pugmire. Yesterday's post had a handful of resources that help answer those questions (and I'll share some of those on the main page as well, in case people skip my amazing updates), but I've found one of the best ways to learn more about a game is to see (or hear) it in action!

So today, I've got some Actual Play videos for Realms of Pumgire. Some Pugmire Playtests, if you will.

Tower of the Oliphant

First up, the amazing group at Red Moon Roleplaying explores the Tower of the Oliphant and kicks off their foray into the Realms of Pugmire

A Ball to Die For

Next up, the Onyx Path twitch channel is host to their own Realms of Pugmire playtest campaign. A Ball to Die For has begun! You can check out their Session Zero and adventure session below.

I'll have more behind-the-scenes bits and thoughts from Eddy on the design process and goals of Realms of Pugmire this weekend, along with interviews and Twitch streams throughout the campaign.

Tomorrow, we'll have some quick fiction that also helps take us into the Realms of Pugmire, and a sneak peek at the next manuscript section coming on Sunday.

Until then, please continue to spread the word in your social circles and on your social media. I wasn't kidding up top - we're REALLY CLOSE and just need a few dozen more doggos to join our pack and take us over 100%! So let's keep at it!

#RealmsOfPugmire

Explore The Realms of Pugmire
almost 2 years ago – Wed, Jan 25, 2023 at 04:18:10 AM

Hello Good Dogs!

We're just starting into our 30-day journey with this campaign, and we've got lots of Pugmire fans and newcomers who have joined to help in our task! But there are also many potential backers - curious cats, you could say - that are still learning about the Realms of Pugmire and what this game is about.

Over the course of this first week, I'll be sharing a bunch of resources:  podcats - I mean, podcasts -  and design diaries, and actual plays, and more to help explain more about this game, this edition, and what all of that entails.

Before we begin, though, I want to share a quick video from Eddy's friends at Extra Credits. To celebrate the launch of the Realms of Pugmire kickstarter, they're releasing some historical shorts about Good Dogs in history!

 EXPLORING THE REALMS OF PUGMIRE 

THE MANUSCRIPT

First and foremost, the best resource you have to learn about the game is the ACTUAL MANUSCRIPT FOR THE BOOK! Before the end of the campaign - before any pledges are processed or payments collected - all backers will have access to the complete draft manuscript for the Realms of Pugmire book. We're releasing it in five sections, one each Tuesday of the campaign. The first section is available to backers now!  The easiest way to know if this game is right for you - pledge now, read the manuscript, and know exactly what you're getting in to. If it's not for you, you can cancel your pledge before the campaign ends with no penalty.

ONYX PATHCAST

Onyx Path's weekly podcast features the Onyx Path trio - Eddy, Matthew, and Dixie - digging into different games, game-related, and game-adjacent topics each week. In episode 241 from a few weeks ago, the trio did a dive into the Realms of Pugmire.

 EPISODE 241: THE REALMS OF PUGMIRE

Listen in to this episode to hear Eddy talk about the Realms of Pugmire, how this game/edition is compatible with Pugmire 1e, the design philosophy, expectations of the system, spells, other species, and more...

Many backers and potential backers are wondering about the changes from Pugmire 1e to this new Realms of Pugmire game - that podcast contains some thoughtful answers to those questions and is a great listen for Pugmire fans! So check it out!

SOME DESIGN BLOGS

Eddy has also been writing a series of quick design blogs that answer some additional questions. Here are a few worth checking out in the early stages of the campaign:

NEW DOESN'T REPLACE OLD - How Realms of Pugmire is an opportunity to adjust the game, while keeping the content you may already have valid and useful. 

WHAT IS NEW - A Refined and Clarified Rules System; New and Updated Tricks, spells, etc.; New Features; Cats and Rodents right away...

CORE RULES CHANGES - You've probably already seen some of this in the first manuscript section, but Eddy has quick notes about things like Saving Throws, Fortune, Sleeping, Heat and Falling Damage, Conditions, and more...

I'll be back throughout the week with more information about Realms of Pugmire - both discussing (or showing!) how it plays, noting how some things have changed, and showcasing bits of Eddy's design directives for this edition.

In the meantime, please continue to spread the word about this campaign! The Realms of Pugmire are a special, magical place, and those who find there way here soon grow to love so much about this game. Let's be good dogs and help others learn about this campaign. Please share in your social circles and on your social media where you can, and let's keep building our backer count and fund this project!

#RealmsOfPugmire

#BeAGoodDog